View all by Asteria's Light Games
Creator
Follow Asteria's Light Games
Follow
Following Asteria's Light Games
Following
Add To Collection
Collection
Comments
Devlog
Submission to USW GameDev Easter Jam 2023
Instructions Not Included
←
Return to Instructions Not Included
Devlog
Day 20 - Submission
September 01, 2023
by
Asteria's Light Games
I finally did it, A full submission. The final 2 changes I had to make were letting both robots have their hats changes, So beep-beep and boop are finally named in game and fixing the colours on the c...
Continue reading
Day 19
August 29, 2023
by
Asteria's Light Games
The game is done. I actually feel it this time. So I might have been a bit pre-emptive calling the last few versions release Candidates, but now this should be the last one. I ADDED HATS, and a cool f...
Continue reading
Day 18
August 28, 2023
by
Asteria's Light Games
Fill this in later Release candidate 2 with dylans feedback is here Level 7 is new! So all levels after are pushed back 1 Will return with updates when its actually done. Read yesterdays devlog instea...
Continue reading
Day 14-17
August 27, 2023
by
Asteria's Light Games
IT IS DONE GRAPHICS UPDATE LETS GOOOOOOOOOOOOOO I WILL UPDATE THIS PAGE IN THE MORNING WITH STUFF BUT FOR NOW HERE IS THE FUCKIN GAME TELL ME ANY BUGS OR INCONSITENCIES U FIND IM GOING BED edit: Graph...
Continue reading
Day 13
August 24, 2023
by
Asteria's Light Games
Another Another build Okay as promised yesterday, ill explain why I had to cut out the settings menu from the last build. The pixel-perfect camera is terrible... It felt so good while I was adding it,...
Continue reading
Day 12
August 22, 2023
by
Asteria's Light Games
1
-Edited- I have spent all day working to get a playable build to send to my next tester. Which for the most part was just UI changes. Note Ui has been massively overhauled to now look like a notebook,...
Continue reading
Day 11
August 20, 2023
by
Asteria's Light Games
Oops, all optimisations! I have spent all day tidying up my own messes. No bug fixes, no new features just clean up. Without going into detail, I made me code look for the objects it needs instead of...
Continue reading
Day 10
August 19, 2023
by
Asteria's Light Games
Another slow day, but I can see the finishing line. 4 levels to go before I reach my next milestone, So I am mixing up my structure to allow me to experiment with new mechanics, optimisations and that...
Continue reading
Day 9
August 18, 2023
by
Asteria's Light Games
Today, my focus was making sure all mechanics were being taught properly. Which obviously brought me to the asterix, which as ive said before is hard to explain. So showing the player that they have t...
Continue reading
Day 8
August 18, 2023
by
Asteria's Light Games
After the feedback I got yesterday, I have had a massive focus on making sure I am properly teaching the player all the mechanics through 'Teach train test'. I even have a grid! The biggest thing I ne...
Continue reading
Day 7
August 13, 2023
by
Asteria's Light Games
Bug fixes non stop today. The github list is less than half of all the bugs i fixed, as for every bug i fixed two more showed up. Then I got my first playtest, Which gave me some valuable feedback. Wi...
Continue reading
Day 6
August 12, 2023
by
Asteria's Light Games
Today I made a lot of progress. I expected the swap mechanic to take all day, but I got (most of) it done in like 10 minutes. So now the player can swap between two robots with the new swap command wh...
Continue reading
Day 5
August 12, 2023
by
Asteria's Light Games
Today was focused around just getting some levels in. I needed to start really easy to introduce all the mechanics one by one to not overwhelm the player. The main menu now connects to these tutorial...
Continue reading
Day 3 (and 4)
August 08, 2023
by
Asteria's Light Games
I have done a lot the last two days, so I didn't get to write a log yesterday. Most of my time was given to making, fixing and updating the UI's and menus. I got around to making a main menu, which fe...
Continue reading
Day 2
August 04, 2023
by
Asteria's Light Games
As promised yesterday, the first thing I worked on was the basic game UI. The screen now shows the level name, and 3 buttons. Only 2 of these work so far. The level can be reset with the reset button...
Continue reading
Day 1
August 03, 2023
by
Asteria's Light Games
I finally came up with an idea for this jam that I actually like, after ignoring it for two months. In short, you give a robot a note containing player written instructions to traverse and complete a...
Continue reading