Day 5-6
Five nights At ProtoType » Devlog
Very little was done since day 4 because not much was left to do. The biggest changes were cosmetic.
I felt that the enemies, who I am now calling mascots instead of animatronics, had developed far enough from their inspiration that I no longer needed to use their original color schemes and temporary names. With their new colors, I added some texturing to make them a lot less flat, and seem more worn.
The game still lacks a tutorial, balancing, and finetuning, but I'm moving so that can wait. I'll be noting any feedback i get from its beta release to implement in a few days.
Files
Beta release 431 MB
Sep 16, 2022
Get Five nights At ProtoType
Five nights At ProtoType
Short prototype five nights game
Status | Prototype |
Author | Asteria's Light Games |
Genre | Survival |
Tags | 2D, Five Nights at Freddy's, Horror, Prototype, Unreal Engine |
Leave a comment
Log in with itch.io to leave a comment.